How the DV Samurai mapping works
The player treats movement as a composition. A duration such as Q is one beat, H is two, W is four, E is one half and S is one quarter. A dotted value adds half. Changing BPM changes how fast those durations pass without rewriting the form.
- Step mode performs one complete duration block and pauses.
- Mirror swaps left and right for study while retaining the canonical form label.
- Loop repeats a selected movement or combination.
- Japanese voice speaks each Japanese cue; the stage and score also show romanization and English.
- Props change with the selected discipline: katana, wakizashi, bokutō, shinai, jō, naginata, yari, yumi, tessen, kusarigama, shuriken, nunchaku and theatrical smoke.